On the 10th March Collective Studios was formed by lecturer Zuby Ahmed. As soon as the team was formed we began discussing which genre our mod could be based on with the consensus being racing. Many group members expressed unique ideas based around racing which the criteria of creating some unique and interesting. Zuby then requested we find a mod to base our game off of. We found Unwheel, a standard racer with a variety of cars, and Anonmoly, a futuristic racer similar to Wipeout.
After choosing Unwheel as the mod we would base our racing game off a group session was held where we could pitch our ideas at each other. From this we felt strongly about making a futuristic racing game that put players in challenging scenarios.
Thursday, 12 March 2009
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